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Starlit Archery Club
(iOS & Android)
 

MY ROLE

I had two main roles in Starlit Archery Club's production.

First, Art Direction, helping to bring characters and sceneries I had previously created for Starlit Adventures to this new game, guiding and managing the art team and producing content such as 3D Models, textures, animations, optimisation, and 2D Illustrations.

Apart from that, I also contributed to the game design, especially the Metagame, and from there, I did the UI Design and Art.


Tools used:
Blender, 3ds Max, Photoshop, and Unity 3D.
 

ABOUT THE PROJECT

Starlit Archery Club is a multiplayer (PvP), free-to-play puzzle/skill game based on the Starlit Adventures universe. 

In it, players match against each other to get the best shots and take as many points as possible from the opponents. To do that, they have to plan their strategies, foreseeing chains and combos and being prepared to use or counter-use Special Cards with game-changing powers.

The ultimate goal is to qualify and win all cups, unlocking powers and collecting 3D Figurines on the way to the top.

 

Developer: Rockhead Games
Publisher: Rockhead Games
Platform: iOS, Android
Release Date: Sep 13th, 2017